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Veo Availability:Supported Video Models

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Veo is unavailable on dotsai.pro. Use an enabled Kling or Seedance model on the AI Video page for text-to-video or image-to-video. These examples are general creative inspiration, not Veo demonstrations.

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1 / 12
Shot on ALEXA 65mm anamorphic lens. Photorealistic cinematic quality. Aspect
Verified prompt

Shot on ALEXA 65mm anamorphic lens. Photorealistic cinematic quality. Aspect ratio 2.39:1 widescreen. Teal shadows, warm amber highlights. Film grain. Rain-soaked New York street at night. Neon signs, streetlights reflecting on wet asphalt. Steam rising from manholes. Lens flares, motion blur. Dolby Vision HDR. 0.0s–2.5s: Extreme low-angle tracking shot — a lone female fighter strides down a narrow NYC street, rain pouring heavily. Leather jacket soaked, hair slicked back and dripping. Heels echo faintly on wet pavement. Camera tracks backward with subtle shake. Yellow taxi lights streak across puddles. Figures step out from alleyways and fire escapes, slowly surrounding her. She tilts her head, cracks her knuckles — calm, fearless expression. 2.6s–5.0s: Whip-pan — first attacker lunges. TIME REMAP: slow-motion as she pivots smoothly, dodging and delivering a sharp elbow strike. Water sprays on impact. Her jacket snaps with the motion. Another attacker crashes into a stack of trash bags and metal bins. Sparks flicker from a flickering streetlight overhead. 5.1s–7.5s: Drone shot — overhead view as she moves fluidly through multiple opponents. SLOW MOTION: precise kicks and spins land cleanly, bodies sliding across rain-slick asphalt. Steam swirls under golden streetlights. One attacker swings a bat — she catches it mid-swing, twists, and disarms them effortlessly. 7.6s–10.0s: 360° orbital shot — she leaps into a spinning kick, taking down two attackers at once. Camera circles her as another rushes from behind. Without turning, she blocks and counters instantly. Breath visible in the cold night air. Each strike hits in sync with a rising cinematic score. 10.1s–13.0s: First-person POV — the final opponent charges. SMASH CUT: rapid, close-range exchange in slow motion. Her final punch lands clean. Silence falls. Rain continues to pour. Slow push-in — she stands alone in the empty street, adjusts her jacket sleeve, exhales steadily. Low-angle shot. Eyes locked forward. Unshaken.

Shot on ALEXA 65mm anamorphic lens. Photorealistic cinematic quality. Aspect ratio 2.39:1 widescreen. Teal shadows, warm amber highlights. Film grain. Rain-soaked New York street at night. Neon signs, streetlights reflecting on wet asphalt. Steam rising from manholes. Lens flares, motion blur. Dolby Vision HDR. 0.0s–2.5s: Extreme low-angle tracking shot — a lone female fighter strides down a narrow NYC street, rain pouring heavily. Leather jacket soaked, hair slicked back and dripping. Heels echo faintly on wet pavement. Camera tracks backward with subtle shake. Yellow taxi lights streak across puddles. Figures step out from alleyways and fire escapes, slowly surrounding her. She tilts her head, cracks her knuckles — calm, fearless expression. 2.6s–5.0s: Whip-pan — first attacker lunges. TIME REMAP: slow-motion as she pivots smoothly, dodging and delivering a sharp elbow strike. Water sprays on impact. Her jacket snaps with the motion. Another attacker crashes into a stack of trash bags and metal bins. Sparks flicker from a flickering streetlight overhead. 5.1s–7.5s: Drone shot — overhead view as she moves fluidly through multiple opponents. SLOW MOTION: precise kicks and spins land cleanly, bodies sliding across rain-slick asphalt. Steam swirls under golden streetlights. One attacker swings a bat — she catches it mid-swing, twists, and disarms them effortlessly. 7.6s–10.0s: 360° orbital shot — she leaps into a spinning kick, taking down two attackers at once. Camera circles her as another rushes from behind. Without turning, she blocks and counters instantly. Breath visible in the cold night air. Each strike hits in sync with a rising cinematic score. 10.1s–13.0s: First-person POV — the final opponent charges. SMASH CUT: rapid, close-range exchange in slow motion. Her final punch lands clean. Silence falls. Rain continues to pour. Slow push-in — she stands alone in the empty street, adjusts her jacket sleeve, exhales steadily. Low-angle shot. Eyes locked forward. Unshaken.

16:9
hanoi_streets - References are inspiration only, do not recreate. Old
Verified prompt

hanoi_streets - References are inspiration only, do not recreate. Old Quarter and Hoan Kiem at night, 2155. Tight narrow alleys crammed with people, market crowds, food stalls, hanging tarps, glowing altars, red lanterns, incense smoke, canal mouths and the Red River at the edges. Warm rain, standing water, neon in every puddle, steam off pavement. Every vehicle in frame is futuristic only, levitating or ball-wheeled, no ordinary tires. Environment only. overboard - matte black hover-longboard, twin repulsor pods glowing white-violet underneath, low chassis, very fast. Prop only. yuko - short damp white hair, silver-white near-colorless irises, pale freckled skin, sleeveless light grey hooded utility vest, loose grey cargo pants, bare tattooed arms and neck, fingerless gloves. Reference image is character look only, not first or last frame. Exactly one Yuko, never duplicated. Face is clean bare skin. Character appearance only. Scene context: yuko is the camera subject every beat, kept center frame, camera chasing from behind as if the operator rides a second hoverboard fighting to keep up. She rides overboard like a pro, blistering fast, reckless, an adrenaline junky, low to the ground, parkour flow through tight streets, hard sharp turns, banking off walls, threading gaps inches wide, near misses everywhere. People scatter, obstacles escalate from cramped market alley to canal water. Blistering fast throughout, one brief ramp to slow motion as she threads under a hauler, snapping back. Every vehicle futuristic only, no ordinary tires. Geography never flips. Resolves on her gliding fast and low across the open river, holding center. Anamorphic 2.39:1, no lens flare, 35mm Kodak heavy film grain, photoreal, no cloning. Shot handheld from a chasing hoverboard, camera breathing and jolting, frame drifting off center and snapping back, horizon tilting in the turns, operator fighting to hold her in frame, Greengrass documentary rig, Children of Men reference. Warm Hanoi monsoon night, deep blue base, cyan and magenta neon key, amber shrine light, white-violet repulsor rim, wet reflections, haze around neon, heavy motion blur at speed. Single continuous tracking shot, no cuts. Camera is a physical object on a hoverboard chasing Yuko, handheld, unstable, whipping to keep up. Opens tight on her back already at blistering speed, white hair streaming, repulsors tearing white-violet light across a narrow alley, handheld jolting behind her. She rockets into a cramped market lane, bodies flinching aside, a food cart clipping past inches from her shoulder, handheld drifting off her then snapping back, she banks hard off a wall into a sharp right, lanterns smearing by, one hand skimming water, spray fanning violet, crowd closing in on both sides. The alley narrows to a slot. She carves a hard left drift around a stalled ball-wheeled pod, board kissing the wall, handheld swinging wide and recomposing late to catch her. A cargo hauler crosses low ahead. Speed ramps to slow motion. She slams flat to the deck and threads the gap beneath it, board skimming a breath off wet stone, silver-white eyes flashing up. Speed snaps to full, handheld jolting hard as incense smoke bursts behind her, she pops the board up a stepped ramp into a tighter alley. She stitches through sharp switchbacks, banking off wall after wall, handheld slamming corner to corner behind her, the Red River opening ahead glittering with neon. A patrol pod blocks the canal mouth. She rides up the curved wall sideways past it, repulsors screaming, and launches low off the towpath ramp. The board slaps onto the water and she glides fast and flat across the open river, white-violet wash cutting a long wake, spray sheeting behind, handheld settling as she holds center, neon stretching away on both banks. no music only sound design

hanoi_streets - References are inspiration only, do not recreate. Old Quarter and Hoan Kiem at night, 2155. Tight narrow alleys crammed with people, market crowds, food stalls, hanging tarps, glowing altars, red lanterns, incense smoke, canal mouths and the Red River at the edges. Warm rain, standing water, neon in every puddle, steam off pavement. Every vehicle in frame is futuristic only, levitating or ball-wheeled, no ordinary tires. Environment only. overboard - matte black hover-longboard, twin repulsor pods glowing white-violet underneath, low chassis, very fast. Prop only. yuko - short damp white hair, silver-white near-colorless irises, pale freckled skin, sleeveless light grey hooded utility vest, loose grey cargo pants, bare tattooed arms and neck, fingerless gloves. Reference image is character look only, not first or last frame. Exactly one Yuko, never duplicated. Face is clean bare skin. Character appearance only. Scene context: yuko is the camera subject every beat, kept center frame, camera chasing from behind as if the operator rides a second hoverboard fighting to keep up. She rides overboard like a pro, blistering fast, reckless, an adrenaline junky, low to the ground, parkour flow through tight streets, hard sharp turns, banking off walls, threading gaps inches wide, near misses everywhere. People scatter, obstacles escalate from cramped market alley to canal water. Blistering fast throughout, one brief ramp to slow motion as she threads under a hauler, snapping back. Every vehicle futuristic only, no ordinary tires. Geography never flips. Resolves on her gliding fast and low across the open river, holding center. Anamorphic 2.39:1, no lens flare, 35mm Kodak heavy film grain, photoreal, no cloning. Shot handheld from a chasing hoverboard, camera breathing and jolting, frame drifting off center and snapping back, horizon tilting in the turns, operator fighting to hold her in frame, Greengrass documentary rig, Children of Men reference. Warm Hanoi monsoon night, deep blue base, cyan and magenta neon key, amber shrine light, white-violet repulsor rim, wet reflections, haze around neon, heavy motion blur at speed. Single continuous tracking shot, no cuts. Camera is a physical object on a hoverboard chasing Yuko, handheld, unstable, whipping to keep up. Opens tight on her back already at blistering speed, white hair streaming, repulsors tearing white-violet light across a narrow alley, handheld jolting behind her. She rockets into a cramped market lane, bodies flinching aside, a food cart clipping past inches from her shoulder, handheld drifting off her then snapping back, she banks hard off a wall into a sharp right, lanterns smearing by, one hand skimming water, spray fanning violet, crowd closing in on both sides. The alley narrows to a slot. She carves a hard left drift around a stalled ball-wheeled pod, board kissing the wall, handheld swinging wide and recomposing late to catch her. A cargo hauler crosses low ahead. Speed ramps to slow motion. She slams flat to the deck and threads the gap beneath it, board skimming a breath off wet stone, silver-white eyes flashing up. Speed snaps to full, handheld jolting hard as incense smoke bursts behind her, she pops the board up a stepped ramp into a tighter alley. She stitches through sharp switchbacks, banking off wall after wall, handheld slamming corner to corner behind her, the Red River opening ahead glittering with neon. A patrol pod blocks the canal mouth. She rides up the curved wall sideways past it, repulsors screaming, and launches low off the towpath ramp. The board slaps onto the water and she glides fast and flat across the open river, white-violet wash cutting a long wake, spray sheeting behind, handheld settling as she holds center, neon stretching away on both banks. no music only sound design

7:3
Fantasy Rider
Verified prompt

TASK Edit @video1. Replace the horseback archer with @image1, using her complete face, black hair in a high bun, skin tone, body build, proportions, black high-collared tunic and flowing black skirt panels, dark boots, purple sleeve accents, brown belt, and silver scale armor exactly as shown in @image1. Keep the source rider’s mounted saddle, reins, leather quiver with spare arrows, traditional wooden recurve bow, and arrow. The bow shown in @image1 does not replace the source bow. Keep the dark brown horse unchanged, including its leather bridle, reins, saddle, and dark blue saddle pad. Everything else stays exactly as in @video1: every galloping stride, rider balance, jump, bow draw and arrow release, character position, camera move, framing change, hard cut, and timing. ACTIVE REFERENCES @image1 is the complete appearance reference for the horseback archer: use her face, high black bun, windblown loose hair, skin tone, physique, silver scale armor, black and purple clothing, brown belt, skirt panels, and dark boots. Do not transfer the bow held in the reference image; retain the source wooden bow, arrow, quiver, saddle, and reins. SOURCE VIDEO @video1 is the source video being edited. Preserve the mounted archer and dark brown horse racing toward the camera along the dirt riding track, the horse clearing the wooden jumping rail and landing into a gallop, then the rider raising the bow, nocking and drawing an arrow, aiming while mounted, and releasing the arrow as the horse continues across the grassland. Preserve both hard cuts exactly in place. SHOT-BY-SHOT GUIDE Shot 1 (0-2.3s): Keep the wide, dynamic high-to-low tracking view skimming backward over the foreground wooden posts. @image1 and the unchanged dark brown horse approach from distant center toward the right midground along the dirt track. @image1 sits forward in the saddle in an equestrian riding posture, her black skirt panels and loose hair streaming behind her in the wind. She looks straight ahead with focused determination, keeps the reins in hand, and holds the traditional wooden bow low in her left hand beside the saddle. The horse gallops at full speed with its hooves striking the dirt and throwing dust behind it. End with horse and rider passing close into the right midground. Shot 2 (2.3-6s): Keep the low-angle tracking shot following closely behind horse and rider as they move away through the center midground. @image1 folds forward over the horse’s neck in a compact jumping seat, holding the reins and keeping the wooden bow secure alongside the horse’s flank. The dark brown horse launches over the chest-high wooden rail, tucks its forelegs, clears the rail without contact, then lands on the dirt and continues at a sprint. @image1 rises back toward an upright saddle posture after the landing, still facing forward with a concentrated expression. Keep the tall wooden posts, hurdle, dirt contact, dust plume, and open hills exactly as in the source shot. Shot 3 (6-10s): Keep the medium profile tracking shot pacing the horse and rider from the right side as they travel across the center frame. The dark brown horse spans the lower center frame in a steady gallop over the grass and dirt. @image1 remains firmly seated in the saddle with her torso upright and slightly turned toward the forward-right target direction. She raises the source wooden recurve bow in her left hand, nocks the source arrow, pulls the bowstring back to her cheek with her right hand and elbow extended behind her, squints along the arrow shaft, then releases the arrow. Keep the quiver fixed at her hip or saddle area with spare fletched arrows visible. End with the released arrow moving forward while the horse maintains its gallop. SETTING Keep the source open grassland throughout: the dirt riding tracks, flat grassy ground, rolling green hills, clear blue sky, wooden obstacle posts, and wooden jumping rail. Keep horse, rider, bow, quiver, arrow, and saddle at correct scale and with secure physical contact. The horse’s hooves must strike the dirt and grass naturally, the rider must remain properly supported in the saddle, and the rail must remain chest-high relative to the horse. EXPRESSION NOTES @image1 maintains a determined, composed expression during the gallop and jump. During the final shot, her gaze becomes sharply focused along the arrow toward the forward-right target before the release. PHYSICS Keep @image1’s armor fitted and stable over her torso while the black skirt panels, loose hair, and purple sleeves respond naturally to the speed and wind. Keep both hands correctly attached to the reins, bow grip, and bowstring at each moment. Keep the bow flexible under full draw, the arrow nocked securely before release, the string recoiling after release, and the arrow continuing forward from the bow. Keep the quiver and saddle firmly attached throughout the gallop and jump. LIGHTING Match @image1’s face, scale armor, black clothing, purple fabric accents, an

TASK Edit @video1. Replace the horseback archer with @image1, using her complete face, black hair in a high bun, skin tone, body build, proportions, black high-collared tunic and flowing black skirt panels, dark boots, purple sleeve accents, brown belt, and silver scale armor exactly as shown in @image1. Keep the source rider’s mounted saddle, reins, leather quiver with spare arrows, traditional wooden recurve bow, and arrow. The bow shown in @image1 does not replace the source bow. Keep the dark brown horse unchanged, including its leather bridle, reins, saddle, and dark blue saddle pad. Everything else stays exactly as in @video1: every galloping stride, rider balance, jump, bow draw and arrow release, character position, camera move, framing change, hard cut, and timing. ACTIVE REFERENCES @image1 is the complete appearance reference for the horseback archer: use her face, high black bun, windblown loose hair, skin tone, physique, silver scale armor, black and purple clothing, brown belt, skirt panels, and dark boots. Do not transfer the bow held in the reference image; retain the source wooden bow, arrow, quiver, saddle, and reins. SOURCE VIDEO @video1 is the source video being edited. Preserve the mounted archer and dark brown horse racing toward the camera along the dirt riding track, the horse clearing the wooden jumping rail and landing into a gallop, then the rider raising the bow, nocking and drawing an arrow, aiming while mounted, and releasing the arrow as the horse continues across the grassland. Preserve both hard cuts exactly in place. SHOT-BY-SHOT GUIDE Shot 1 (0-2.3s): Keep the wide, dynamic high-to-low tracking view skimming backward over the foreground wooden posts. @image1 and the unchanged dark brown horse approach from distant center toward the right midground along the dirt track. @image1 sits forward in the saddle in an equestrian riding posture, her black skirt panels and loose hair streaming behind her in the wind. She looks straight ahead with focused determination, keeps the reins in hand, and holds the traditional wooden bow low in her left hand beside the saddle. The horse gallops at full speed with its hooves striking the dirt and throwing dust behind it. End with horse and rider passing close into the right midground. Shot 2 (2.3-6s): Keep the low-angle tracking shot following closely behind horse and rider as they move away through the center midground. @image1 folds forward over the horse’s neck in a compact jumping seat, holding the reins and keeping the wooden bow secure alongside the horse’s flank. The dark brown horse launches over the chest-high wooden rail, tucks its forelegs, clears the rail without contact, then lands on the dirt and continues at a sprint. @image1 rises back toward an upright saddle posture after the landing, still facing forward with a concentrated expression. Keep the tall wooden posts, hurdle, dirt contact, dust plume, and open hills exactly as in the source shot. Shot 3 (6-10s): Keep the medium profile tracking shot pacing the horse and rider from the right side as they travel across the center frame. The dark brown horse spans the lower center frame in a steady gallop over the grass and dirt. @image1 remains firmly seated in the saddle with her torso upright and slightly turned toward the forward-right target direction. She raises the source wooden recurve bow in her left hand, nocks the source arrow, pulls the bowstring back to her cheek with her right hand and elbow extended behind her, squints along the arrow shaft, then releases the arrow. Keep the quiver fixed at her hip or saddle area with spare fletched arrows visible. End with the released arrow moving forward while the horse maintains its gallop. SETTING Keep the source open grassland throughout: the dirt riding tracks, flat grassy ground, rolling green hills, clear blue sky, wooden obstacle posts, and wooden jumping rail. Keep horse, rider, bow, quiver, arrow, and saddle at correct scale and with secure physical contact. The horse’s hooves must strike the dirt and grass naturally, the rider must remain properly supported in the saddle, and the rail must remain chest-high relative to the horse. EXPRESSION NOTES @image1 maintains a determined, composed expression during the gallop and jump. During the final shot, her gaze becomes sharply focused along the arrow toward the forward-right target before the release. PHYSICS Keep @image1’s armor fitted and stable over her torso while the black skirt panels, loose hair, and purple sleeves respond naturally to the speed and wind. Keep both hands correctly attached to the reins, bow grip, and bowstring at each moment. Keep the bow flexible under full draw, the arrow nocked securely before release, the string recoiling after release, and the arrow continuing forward from the bow. Keep the quiver and saddle firmly attached throughout the gallop and jump. LIGHTING Match @image1’s face, scale armor, black clothing, purple fabric accents, an

300:169
An animated, stylized video featuring professional footballer Erling Haaland
Verified prompt

An animated, stylized video featuring professional footballer Erling Haaland sitting at a dining table at night, wearing a Manchester City home kit. He is enthusiastically eating a large plate of lasagna, puffing out his cheeks to an extreme, comical degree as he chews. To his right, a large wall mirror reflects his image. As he eats, his reflection suddenly develops a mind of its own, making bizarre, exaggerated facial expressions, gasping with wide eyes, and violently banging its hands against the glass from inside the mirror. The real Haaland notices the erratic behavior of his reflection, stops mid-bite, and stares back with a mixture of confusion and shock before returning to eating his meal with stuffed cheeks. The setting is a cozy apartment room with a city skyline visible through the window and a Manchester City poster on the wall.

An animated, stylized video featuring professional footballer Erling Haaland sitting at a dining table at night, wearing a Manchester City home kit. He is enthusiastically eating a large plate of lasagna, puffing out his cheeks to an extreme, comical degree as he chews. To his right, a large wall mirror reflects his image. As he eats, his reflection suddenly develops a mind of its own, making bizarre, exaggerated facial expressions, gasping with wide eyes, and violently banging its hands against the glass from inside the mirror. The real Haaland notices the erratic behavior of his reflection, stops mid-bite, and stares back with a mixture of confusion and shock before returning to eating his meal with stuffed cheeks. The setting is a cozy apartment room with a city skyline visible through the window and a Manchester City poster on the wall.

634:359
Here are 3 images attached
Verified prompt

Here are 3 images attached Image 1 Milo the hero robot Image 2 Gorilla mech he's the villain image 2 is the setting for reference Hard locks: Milo's helmet and both forearm cannons remain saturated powder blue in every shot—never let the pink environment contaminate the blue. Exactly one flat pink sun, never duplicated. The Gorilla is consistently about 3× Milo's size. Maintain soft cinematic lighting, matte film texture, no glossy sheen, and no yellow cast. The pacing must be aggressive from the first frame. No establishing shots, no idle moments, no pauses. Every shot should introduce movement, danger, or impact. Use rapid hard cuts, dynamic camera movement, whip pans, crash zooms, low-angle hero shots, close-ups, tracking shots, overheads, one intense POV shot, heavy impact shakes, speed ramps (not slow motion), motion blur, debris, dust, sparks, and visible thruster trails. Every attack should feel powerful with exaggerated momentum and environmental destruction. Milo's forearm cannons should feel devastating. Every energy blast must have a brief but noticeable charge-up with glowing blue energy rapidly building inside the cannons, electrical arcs, pressure waves, particles pulling inward, and a rising sense of anticipation before releasing an enormous, screen-filling beam. The blast should have tremendous recoil, explosive muzzle flash, volumetric light, shockwaves, debris being blasted away, and a powerful impact that visibly tears through the environment. The audience should feel the weight of every shot. Story: Clip 1: Milo immediately launches into an all-out assault. The Gorilla easily counters every attack, overwhelms him with brutal strikes, and finishes by slamming Milo into the ground, leaving him motionless. Clip 2: Milo's eye suddenly reignites. His thrusters ignite at full power as he rockets back into the fight with relentless speed, chaining together explosive attacks before charging his ultimate cannon blast. Blue energy rapidly builds inside both forearm cannons as the environment shakes around him. After a brief moment of anticipation, he unleashes a massive beam that launches the Gorilla through the ruins for a decisive finish. Generate a complete character sheet from the reference images first to lock character consistency. Then generate a storyboard for approval before rendering. After approval, render each 15-second clip individually so revisions can be made before continuing. Keep dialogue to an absolute minimum. Let the action and sound design carry the story, with only a brief opening and closing narration mentioning Milo and the year 2088. Generate captions for the final video.

Here are 3 images attached Image 1 Milo the hero robot Image 2 Gorilla mech he's the villain image 2 is the setting for reference Hard locks: Milo's helmet and both forearm cannons remain saturated powder blue in every shot—never let the pink environment contaminate the blue. Exactly one flat pink sun, never duplicated. The Gorilla is consistently about 3× Milo's size. Maintain soft cinematic lighting, matte film texture, no glossy sheen, and no yellow cast. The pacing must be aggressive from the first frame. No establishing shots, no idle moments, no pauses. Every shot should introduce movement, danger, or impact. Use rapid hard cuts, dynamic camera movement, whip pans, crash zooms, low-angle hero shots, close-ups, tracking shots, overheads, one intense POV shot, heavy impact shakes, speed ramps (not slow motion), motion blur, debris, dust, sparks, and visible thruster trails. Every attack should feel powerful with exaggerated momentum and environmental destruction. Milo's forearm cannons should feel devastating. Every energy blast must have a brief but noticeable charge-up with glowing blue energy rapidly building inside the cannons, electrical arcs, pressure waves, particles pulling inward, and a rising sense of anticipation before releasing an enormous, screen-filling beam. The blast should have tremendous recoil, explosive muzzle flash, volumetric light, shockwaves, debris being blasted away, and a powerful impact that visibly tears through the environment. The audience should feel the weight of every shot. Story: Clip 1: Milo immediately launches into an all-out assault. The Gorilla easily counters every attack, overwhelms him with brutal strikes, and finishes by slamming Milo into the ground, leaving him motionless. Clip 2: Milo's eye suddenly reignites. His thrusters ignite at full power as he rockets back into the fight with relentless speed, chaining together explosive attacks before charging his ultimate cannon blast. Blue energy rapidly builds inside both forearm cannons as the environment shakes around him. After a brief moment of anticipation, he unleashes a massive beam that launches the Gorilla through the ruins for a decisive finish. Generate a complete character sheet from the reference images first to lock character consistency. Then generate a storyboard for approval before rendering. After approval, render each 15-second clip individually so revisions can be made before continuing. Keep dialogue to an absolute minimum. Let the action and sound design carry the story, with only a brief opening and closing narration mentioning Milo and the year 2088. Generate captions for the final video.

16:9
ostrisai
Verified prompt

23:17
A fearless shieldmaiden with braided blonde hair, weathered leather armor,
Verified prompt

A fearless shieldmaiden with braided blonde hair, weathered leather armor, fur cloak and massive double-handed axe leads a Viking assault as dozens of longships crash onto a storm-battered coastline, arrows darken the sky while flaming catapults destroy the fortress walls ahead, she charges through crashing waves, climbs the burning battlements under heavy resistance, duels the enemy warlord across the collapsing gatehouse before throwing him from the walls as the fortress erupts into flames behind her, sweeping drone shots, low-angle tracking, practical fire, heavy rain, crashing waves, realistic medieval warfare, gritty cinematic atmosphere.

A fearless shieldmaiden with braided blonde hair, weathered leather armor, fur cloak and massive double-handed axe leads a Viking assault as dozens of longships crash onto a storm-battered coastline, arrows darken the sky while flaming catapults destroy the fortress walls ahead, she charges through crashing waves, climbs the burning battlements under heavy resistance, duels the enemy warlord across the collapsing gatehouse before throwing him from the walls as the fortress erupts into flames behind her, sweeping drone shots, low-angle tracking, practical fire, heavy rain, crashing waves, realistic medieval warfare, gritty cinematic atmosphere.

16:9
Seedance Creator Video 660
Verified prompt

"PASSIONATE FEMALE ROCK VOICEOVER SINGING SONG LYRICS " FLUX THREE VS SEEDANCE TWO WHO IS GONNA WIN" Hyper realistic blockbuster cinematic 15 second action sequence in one true unbroken continuous shot, with no cuts, no morphing, and no scene transitions. A rally car races along a narrow alpine cliff road in bright cold daylight, escaping a falling avalanche and trying to reach a tunnel before the route is buried. The camera begins high above in a wide aerial view revealing snow peaks, sheer drops, and the winding road, then physically dives toward the car into a close tracking chase. It glides beside the doors, drops low near the spinning tires as snow sprays, rises overhead to reveal the avalanche rushing behind, then arcs outward into a high circling drone like view before descending again into a front facing backward tracking move. The shot remains seamless throughout as the car drifts around icy switchbacks, clips loose snow, and bursts toward the tunnel just ahead of the collapsing slope.

"PASSIONATE FEMALE ROCK VOICEOVER SINGING SONG LYRICS " FLUX THREE VS SEEDANCE TWO WHO IS GONNA WIN" Hyper realistic blockbuster cinematic 15 second action sequence in one true unbroken continuous shot, with no cuts, no morphing, and no scene transitions. A rally car races along a narrow alpine cliff road in bright cold daylight, escaping a falling avalanche and trying to reach a tunnel before the route is buried. The camera begins high above in a wide aerial view revealing snow peaks, sheer drops, and the winding road, then physically dives toward the car into a close tracking chase. It glides beside the doors, drops low near the spinning tires as snow sprays, rises overhead to reveal the avalanche rushing behind, then arcs outward into a high circling drone like view before descending again into a front facing backward tracking move. The shot remains seamless throughout as the car drifts around icy switchbacks, clips loose snow, and bursts toward the tunnel just ahead of the collapsing slope.

16:9
Create a 15 second photorealistic black and white cinematic film inside a
Verified prompt

Create a 15 second photorealistic black and white cinematic film inside a modern high rise apartment on a soft cloudy afternoon. 16:9, 24 fps, natural window light, realistic film grain, deep shadows and calm indie film mood. 0 to 1.3 sec: Macro close up of a relaxed gloved hand. Fingers move slightly. 1.3 to 4.8 sec: Wide apartment shot. One adult calmly floats above the sofa, slowly drifting in zero gravity. Hair and clothes move naturally. 4.8 to 7.2 sec: Seen through a doorway, the same person gently drifts and slowly turns. 7.2 to 8.5 sec: Macro shot of a chrome faucet. One water drop forms and falls. 8.5 to 10.8 sec: Side view. The person continues floating calmly. 10.8 to 12 sec: Close up of a vintage flip clock showing 2:22. 12 to 15 sec: Wide final shot. The person floats near the windows in a relaxed seated pose, slowly rotating. Keep the same person, clothes, room and lighting throughout. No fantasy effects, danger, distortion, text, logos or watermarks. Add soft ambient electronic music, city room tone, one clear water drop and a quiet clock click.

Create a 15 second photorealistic black and white cinematic film inside a modern high rise apartment on a soft cloudy afternoon. 16:9, 24 fps, natural window light, realistic film grain, deep shadows and calm indie film mood. 0 to 1.3 sec: Macro close up of a relaxed gloved hand. Fingers move slightly. 1.3 to 4.8 sec: Wide apartment shot. One adult calmly floats above the sofa, slowly drifting in zero gravity. Hair and clothes move naturally. 4.8 to 7.2 sec: Seen through a doorway, the same person gently drifts and slowly turns. 7.2 to 8.5 sec: Macro shot of a chrome faucet. One water drop forms and falls. 8.5 to 10.8 sec: Side view. The person continues floating calmly. 10.8 to 12 sec: Close up of a vintage flip clock showing 2:22. 12 to 15 sec: Wide final shot. The person floats near the windows in a relaxed seated pose, slowly rotating. Keep the same person, clothes, room and lighting throughout. No fantasy effects, danger, distortion, text, logos or watermarks. Add soft ambient electronic music, city room tone, one clear water drop and a quiet clock click.

16:9
Cinematic crane-down shot beginning high above a grand ancient Egyptian
Verified prompt

Cinematic crane-down shot beginning high above a grand ancient Egyptian candlelit hall at night, slowly descending to reveal an unveiled Middle Eastern woman playing a tall wooden harp, guests reclining on cushions below painted columns, oil lamps in lotus holders lining the walls. the camera descends smoothly until it reaches eye level with the harpist's hands on the strings. warm golden light throughout, soft background bokeh, photorealistic, cinematic 24fps

Cinematic crane-down shot beginning high above a grand ancient Egyptian candlelit hall at night, slowly descending to reveal an unveiled Middle Eastern woman playing a tall wooden harp, guests reclining on cushions below painted columns, oil lamps in lotus holders lining the walls. the camera descends smoothly until it reaches eye level with the harpist's hands on the strings. warm golden light throughout, soft background bokeh, photorealistic, cinematic 24fps

16:9
A teenage anime swordsman with wild black hair, glowing electric-blue eyes
Verified prompt

A teenage anime swordsman with wild black hair, glowing electric-blue eyes and a torn combat jacket snapping violently in the wind Charges through a collapsing futuristic city while fighting dozens of cybernetic assassins at impossible speed, teleporting between rooftops, slicing bullets mid-air and unleashing massive energy slashes that split skyscrapers apart Futuristic mega-city in broad daylight with collapsing highways, holographic billboards exploding, smoke, sparks and debris flooding the skyline Starts with insane FPV rooftop sprint, ultra-aggressive whip pans following every slash, crash zooms during impact frames, orbit shots around mid-air sword clashes, exaggerated anime-style smear frames and dynamic perspective distortion, speed ramps mixed with frozen impact moments, lightning energy VFX ripping through buildings, ending with the swordsman landing on the final collapsing skyscraper while a gigantic energy shockwave destroys the entire city block behind him and the camera rapidly pulls upward revealing total destruction beneath the bright sky

A teenage anime swordsman with wild black hair, glowing electric-blue eyes and a torn combat jacket snapping violently in the wind Charges through a collapsing futuristic city while fighting dozens of cybernetic assassins at impossible speed, teleporting between rooftops, slicing bullets mid-air and unleashing massive energy slashes that split skyscrapers apart Futuristic mega-city in broad daylight with collapsing highways, holographic billboards exploding, smoke, sparks and debris flooding the skyline Starts with insane FPV rooftop sprint, ultra-aggressive whip pans following every slash, crash zooms during impact frames, orbit shots around mid-air sword clashes, exaggerated anime-style smear frames and dynamic perspective distortion, speed ramps mixed with frozen impact moments, lightning energy VFX ripping through buildings, ending with the swordsman landing on the final collapsing skyscraper while a gigantic energy shockwave destroys the entire city block behind him and the camera rapidly pulls upward revealing total destruction beneath the bright sky

16:9
A first-person POV animated journey in Japan: riding a bicycle through a
Verified prompt

A first-person POV animated journey in Japan: riding a bicycle through a sunny traditional neighborhood to a local grocery store called “Kimura Store,” entering the shop, selecting fresh ingredients like tomatoes, potatoes, milk, chicken, eggs, and canned goods, paying at the counter with a friendly cashier, and packing groceries into a reusable “KIMURA STORE ECO-BAG.” Warm, cozy atmosphere with detailed Japanese scenery and smooth cinematic animation.

A first-person POV animated journey in Japan: riding a bicycle through a sunny traditional neighborhood to a local grocery store called “Kimura Store,” entering the shop, selecting fresh ingredients like tomatoes, potatoes, milk, chicken, eggs, and canned goods, paying at the counter with a friendly cashier, and packing groceries into a reusable “KIMURA STORE ECO-BAG.” Warm, cozy atmosphere with detailed Japanese scenery and smooth cinematic animation.

16:9

Explore Video Workflows

Explore available video workflows and compare it with the related video pages. The generator is the source of truth for current model access and settings. Use the prompt library to study published results and the model that created them.

Seedance 2.0
Kling

Plan a Scene with Available Video Models

Choose only the resolution and aspect ratio shown for the selected model. Check framing, fine details and any text in the completed video. A larger output size does not guarantee a more accurate result.

Describe speech, ambient sound and music as separate directions in your video brief. Audio output depends on the selected model and the options shown in the generator; check the finished clip rather than assuming sound is included.

Choose available video models
Plan a Scene with Available Video Models
| veo|veo video generator|Veo|veo ai |

Explore Veo Video Ideas with dotsai.pro

For your video brief, describe how the subject should move from its starting pose. If the selected model supports an image or ending frame, use it to explain composition and continuity. Do not assume every reference type is accepted.

1

Text to Video Mode

Write your video brief around one visible action. Add the setting, shot size, camera movement and lighting. Keep dialogue and sound cues separate from the visual instructions so the intended scene is easy to understand.

2

Image to Video Mode

For your video brief, describe how the subject should move from its starting pose. If the selected model supports an image or ending frame, use it to explain composition and continuity. Do not assume every reference type is accepted.

3

Review and Download Completed Results

When a request completes, inspect the video in History and download the result you want to keep. Review the composition and any unintended details before sharing it with your team or publishing it.

Explore Related Video Workflows

Explore available video workflows and compare it with the related video pages. The generator is the source of truth for current model access and settings. Use the prompt library to study published results and the model that created them.

Choose an enabled model on the AI Video page. Review its supported settings and credit quote before generating a clip from text or an image.

For a video product concept, specify the product shape, material, key detail and setting. Keep logos and claims accurate, allow room for your own typography, and review the result before using it in an advertisement.

Create High-Fidelity AI Videos with supported resolution Visual Quality

Choose a Supported Output Size

Choose only the resolution and aspect ratio shown for the selected model. Check framing, fine details and any text in the completed video. A larger output size does not guarantee a more accurate result.

Write your video brief around one visible action. Add the setting, shot size, camera movement and lighting. Keep dialogue and sound cues separate from the visual instructions so the intended scene is easy to understand.

Develop your video brief around the result you need. Keep the main direction specific, check supported settings in the generator, and review the completed work before using it in your project.

Develop your video brief around the result you need. Keep the main direction specific, check supported settings in the generator, and review the completed work before using it in your project.

Choose available video models
Review Available Model Options

Choose an enabled model on the AI Video page. Review its supported settings and credit quote before generating a clip from text or an image.

Describe speech, ambient sound and music as separate directions in your video brief. Audio output depends on the selected model and the options shown in the generator; check the finished clip rather than assuming sound is included.

Write your video brief around one visible action. Add the setting, shot size, camera movement and lighting. Keep dialogue and sound cues separate from the visual instructions so the intended scene is easy to understand.

Describe speech, ambient sound and music as separate directions in your video brief. Audio output depends on the selected model and the options shown in the generator; check the finished clip rather than assuming sound is included.

Describe speech, ambient sound and music as separate directions in your video brief. Audio output depends on the selected model and the options shown in the generator; check the finished clip rather than assuming sound is included.

Choose available video models
Precise Control with Text, Images, and Frame Guidance

Use References to Explain the Intended Result

For your video brief, describe how the subject should move from its starting pose. If the selected model supports an image or ending frame, use it to explain composition and continuity. Do not assume every reference type is accepted.

For your video brief, describe how the subject should move from its starting pose. If the selected model supports an image or ending frame, use it to explain composition and continuity. Do not assume every reference type is accepted.

Write your video brief around one visible action. Add the setting, shot size, camera movement and lighting. Keep dialogue and sound cues separate from the visual instructions so the intended scene is easy to understand.

Develop your video brief around the result you need. Keep the main direction specific, check supported settings in the generator, and review the completed work before using it in your project.

Choose available video models
Download-Ready Videos for Branding and Creative Production

Review and Download Completed Results

Choose only the resolution and aspect ratio shown for the selected model. Check framing, fine details and any text in the completed video. A larger output size does not guarantee a more accurate result.

For a video product concept, specify the product shape, material, key detail and setting. Keep logos and claims accurate, allow room for your own typography, and review the result before using it in an advertisement.

Choose only the resolution and aspect ratio shown for the selected model. Check framing, fine details and any text in the completed video. A larger output size does not guarantee a more accurate result.

Allow time to inspect each video result and refine your brief. Processing time varies by model, request and service load. Change one direction at a time so that you can judge which edit improves the result.

Choose available video models

A Clearer Creative Brief for Veo

For a video product concept, specify the product shape, material, key detail and setting. Keep logos and claims accurate, allow room for your own typography, and review the result before using it in an advertisement.

Plan One Clear Action per Shot

List the details that matter in your video brief: identity, shape, colors, clothing and background. Use supported references where appropriate and compare every result; exact consistency is not guaranteed.

Flexible Production Modes

For a video product concept, specify the product shape, material, key detail and setting. Keep logos and claims accurate, allow room for your own typography, and review the result before using it in an advertisement.

Write Precise Editing and Style Directions

For a video product concept, specify the product shape, material, key detail and setting. Keep logos and claims accurate, allow room for your own typography, and review the result before using it in an advertisement.

Explore Variations with a Focused Brief

Explore available video workflows and compare it with the related video pages. The generator is the source of truth for current model access and settings. Use the prompt library to study published results and the model that created them.

Choose an enabled model on the AI Video page. Review its supported settings and credit quote before generating a clip from text or an image.

“
Give the main subject one clear action. For a video concept, a precise brief is easier to assess than a list of competing effects.
Subject & Action
Subject & Actiondotsai.pro creative guide

Veo Video Workflow: Questions & Answers

For a video product concept, specify the product shape, material, key detail and setting. Keep logos and claims accurate, allow room for your own typography, and review the result before using it in an advertisement.

This dotsai.pro page explains the video workflow. It helps you write a focused brief and review the available inputs. Current access is shown in the generator; a model name on a guide does not mean it currently accepts requests.

Write your video brief around one visible action. Add the setting, shot size, camera movement and lighting. Keep dialogue and sound cues separate from the visual instructions so the intended scene is easy to understand.

Develop your video brief around the result you need. Keep the main direction specific, check supported settings in the generator, and review the completed work before using it in your project.

Choose only the resolution and aspect ratio shown for the selected model. Check framing, fine details and any text in the completed video. A larger output size does not guarantee a more accurate result.

Describe speech, ambient sound and music as separate directions in your video brief. Audio output depends on the selected model and the options shown in the generator; check the finished clip rather than assuming sound is included.

List the details that matter in your video brief: identity, shape, colors, clothing and background. Use supported references where appropriate and compare every result; exact consistency is not guaranteed.

You can request a refund within 10 days of purchase if you have unused credits from that purchase and provide a clear reason, subject to our Refund Policy. If eligible, an unused purchase can be fully refunded; a partly used purchase is refunded in proportion to its remaining unused credits. Fully used purchases and free or promotional credits are not refundable.

Credit validity depends on the pack, subscription or promotion that issued them. Review the purchase terms and expiration dates in Settings > Credits. A renewal or new purchase does not extend older credits. Use credits before their stated expiration; do not assume unused subscription credits roll over indefinitely.

Credits charged for a task that is confirmed as failed due to a system error are returned automatically. A task that is still processing has not yet been confirmed as failed. Check its status and your credit history before submitting again. If a confirmed failure still shows an unresolved charge, email support@dotsai.pro with the task ID.

AI results can vary, so a completed result that differs from your expectations is not automatically treated as a technical failure. Eligible completed image tasks can be submitted for credit refund review using the refund option where available; approval is required. For a video or another issue, contact support@dotsai.pro with the task ID and details. A credit refund returns credits, not money to your payment method.

Email support@dotsai.pro. For billing, include your account email and order ID; for generation, include the task ID, issue description and relevant screenshots. If you purchased as a guest, keep the original browser data and payment receipt so we can help locate the purchase.

Explore Your Next Veo Video Idea

Choose only the resolution and aspect ratio shown for the selected model. Check framing, fine details and any text in the completed video. A larger output size does not guarantee a more accurate result.

Choose available video models

dotsai.pro · Updated 2026-10-27

What's new on this page

  • 2026-10-27 — Added editable example prompts and separate drafts for text and reference modes, with an action to restore the example.
  • 2026-10-21 — Updated page copy and content.
  • 2026-10-04 — Page content published.
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