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The camera races along a branch of an impossibly large tree floating in space. The trunk is wider than continents and the branches stretch across entire star systems. Two flight craft weave through glowing leaves the size of cities while rivers of light flow through the bark like veins. The camera follows as they dive through hollow sections of the branch containing ecosystems, floating settlements, and glowing forests. A transparent observation chamber is embedded inside the tree itself, overlooking the flow of luminous sap through the structure. The craft spiral upward through the canopy and emerge above the branches where countless stars hang between the leaves.
The camera races along a branch of an impossibly large tree floating in space. The trunk is wider than continents and the branches stretch across entire star systems. Two flight craft weave through glowing leaves the size of cities while rivers of light flow through the bark like veins. The camera follows as they dive through hollow sections of the branch containing ecosystems, floating settlements, and glowing forests. A transparent observation chamber is embedded inside the tree itself, overlooking the flow of luminous sap through the structure. The craft spiral upward through the canopy and emerge above the branches where countless stars hang between the leaves.
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A cinematic, high-action fantasy video sequence. An enormous, menacing dragon made of cracked volcanic rock and glowing orange magma attacks a floating, ancient Greek ruin high above the clouds. A young woman with long brown hair, wearing a simple white dress, is thrown to the ground as stone pillars collapse around her. She has blood on her lip but a defiant expression. She raises a golden, ornate hand mirror toward the sky, and a bright, blinding beam of golden sunlight shoots down from the heavens, engulfing her. The camera cuts to a macro close-up portrait of her transformation: her eyes glow with an intense, striking golden-orange color and reptilian-like irises, showing a small beauty mark on her left cheek and perfect skin texture under an intricate, sharp golden tiara with a prominent turquoise gemstone. The scene cuts back to a wide shot as she hovers high in the air above the ruins, now wearing a premium green and gold royal warrior uniform, ready to fight the lava dragon coiling around the floating platform. Dark smoky atmospheric background, epic scale, dramatic studio lighting, cinematic color grading, hyper-realistic production details, high-end CGI, 8K ultra-realism.
A cinematic, high-action fantasy video sequence. An enormous, menacing dragon made of cracked volcanic rock and glowing orange magma attacks a floating, ancient Greek ruin high above the clouds. A young woman with long brown hair, wearing a simple white dress, is thrown to the ground as stone pillars collapse around her. She has blood on her lip but a defiant expression. She raises a golden, ornate hand mirror toward the sky, and a bright, blinding beam of golden sunlight shoots down from the heavens, engulfing her. The camera cuts to a macro close-up portrait of her transformation: her eyes glow with an intense, striking golden-orange color and reptilian-like irises, showing a small beauty mark on her left cheek and perfect skin texture under an intricate, sharp golden tiara with a prominent turquoise gemstone. The scene cuts back to a wide shot as she hovers high in the air above the ruins, now wearing a premium green and gold royal warrior uniform, ready to fight the lava dragon coiling around the floating platform. Dark smoky atmospheric background, epic scale, dramatic studio lighting, cinematic color grading, hyper-realistic production details, high-end CGI, 8K ultra-realism.
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Character Design Sheet STYLE: ultra high-end anime character design sheet, cinematic boxing concept art, professional game character bible layout, clean UI design board, soft fantasy realism, powerful sports idol aesthetic, luxury anime artbook presentation, black + matte gold + dark charcoal + warm bronze palette, floating golden dust particles, dramatic rim lighting, studio-quality presentation MAIN CHARACTER: An 18-year-old male boxer from Japan. Name: KAITO. Personality: calm, disciplined, fearless, quietly determined. He rarely smiles. His confidence comes from relentless training rather than arrogance. Appearance: short black hair with subtle golden highlights sharp amber eyes calm focused expression strong jawline lean muscular athletic body broad shoulders defined arms powerful core professional boxing physique --- OUTFIT DESIGN modern championship boxing outfit inspired by black obsidian and molten gold base color: matte black deep charcoal metallic gold accents materials: premium satin boxing shorts lightweight performance fabric breathable compression wraps fine metallic embroidery details: gold championship trim minimal dragon embroidery gold waistband black boxing gloves with brushed gold logo accents black boxing boots gold lace details hand wraps in matte black --- VISUAL ELEMENTS floating golden dust gym chalk particles dramatic spotlight subtle smoke haze gold rim lighting warm cinematic bloom arena atmosphere cinematic bokeh --- LEFT PANEL (HERO SHOT) dynamic boxing stance left jab extended right fist guarding face forward aggressive posture muscular body tension gold particles floating around him dramatic overhead spotlight dark championship arena background --- RIGHT PANEL (CHARACTER SHEET GRID) 1. TURNAROUND front side back side neutral stance clean studio background professional anatomy reference --- 2. EXPRESSIONS calm focus determined stare battle intensity slight confident smirk deep breathing victorious calm --- 3. DETAILS boxing gloves gold stitching hand wraps championship shorts boot details hair texture eye close-up muscle definition --- 4. EQUIPMENT professional boxing gloves mouthguard boxing boots hand wraps training towel championship belt --- 5. COLOR PALETTE obsidian black matte charcoal championship gold bronze glow warm ivory deep amber graphite gray --- 6. TITLE CARD "IRON WILL" A championship boxing program inspired by discipline, resilience, and unwavering determination. --- LIGHTING strong overhead spotlight warm gold rim light volumetric haze floating dust dramatic arena shadows cinematic bloom --- CAMERA STYLE professional character design sheet AAA sports game concept art luxury anime character bible premium Japanese sports anime presentation --- NEGATIVE low detail messy layout watermark distorted text photoreal face western cartoon Pixar Disney CGI extra limbs bad anatomy inconsistent proportions
Character Design Sheet STYLE: ultra high-end anime character design sheet, cinematic boxing concept art, professional game character bible layout, clean UI design board, soft fantasy realism, powerful sports idol aesthetic, luxury anime artbook presentation, black + matte gold + dark charcoal + warm bronze palette, floating golden dust particles, dramatic rim lighting, studio-quality presentation MAIN CHARACTER: An 18-year-old male boxer from Japan. Name: KAITO. Personality: calm, disciplined, fearless, quietly determined. He rarely smiles. His confidence comes from relentless training rather than arrogance. Appearance: short black hair with subtle golden highlights sharp amber eyes calm focused expression strong jawline lean muscular athletic body broad shoulders defined arms powerful core professional boxing physique --- OUTFIT DESIGN modern championship boxing outfit inspired by black obsidian and molten gold base color: matte black deep charcoal metallic gold accents materials: premium satin boxing shorts lightweight performance fabric breathable compression wraps fine metallic embroidery details: gold championship trim minimal dragon embroidery gold waistband black boxing gloves with brushed gold logo accents black boxing boots gold lace details hand wraps in matte black --- VISUAL ELEMENTS floating golden dust gym chalk particles dramatic spotlight subtle smoke haze gold rim lighting warm cinematic bloom arena atmosphere cinematic bokeh --- LEFT PANEL (HERO SHOT) dynamic boxing stance left jab extended right fist guarding face forward aggressive posture muscular body tension gold particles floating around him dramatic overhead spotlight dark championship arena background --- RIGHT PANEL (CHARACTER SHEET GRID) 1. TURNAROUND front side back side neutral stance clean studio background professional anatomy reference --- 2. EXPRESSIONS calm focus determined stare battle intensity slight confident smirk deep breathing victorious calm --- 3. DETAILS boxing gloves gold stitching hand wraps championship shorts boot details hair texture eye close-up muscle definition --- 4. EQUIPMENT professional boxing gloves mouthguard boxing boots hand wraps training towel championship belt --- 5. COLOR PALETTE obsidian black matte charcoal championship gold bronze glow warm ivory deep amber graphite gray --- 6. TITLE CARD "IRON WILL" A championship boxing program inspired by discipline, resilience, and unwavering determination. --- LIGHTING strong overhead spotlight warm gold rim light volumetric haze floating dust dramatic arena shadows cinematic bloom --- CAMERA STYLE professional character design sheet AAA sports game concept art luxury anime character bible premium Japanese sports anime presentation --- NEGATIVE low detail messy layout watermark distorted text photoreal face western cartoon Pixar Disney CGI extra limbs bad anatomy inconsistent proportions
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Camera skims across a paradise beach as a military attack helicopter roars overhead, sending sand and seawater exploding into the air. It races beneath collapsing palm trees before diving through the wreckage of a luxury beach resort torn apart by massive explosions. Flaming debris, shattered glass, umbrellas, surfboards, and swirling sand rotate through the air as the camera flies directly into the fireball. The explosion shockwave compresses every particle into "BOOM" before the blast consumes the entire frame. Epic, destruction, explosive blockbuster, premium VFX.
Camera skims across a paradise beach as a military attack helicopter roars overhead, sending sand and seawater exploding into the air. It races beneath collapsing palm trees before diving through the wreckage of a luxury beach resort torn apart by massive explosions. Flaming debris, shattered glass, umbrellas, surfboards, and swirling sand rotate through the air as the camera flies directly into the fireball. The explosion shockwave compresses every particle into "BOOM" before the blast consumes the entire frame. Epic, destruction, explosive blockbuster, premium VFX.
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Create a monochrome 2D storyboard sheet for two fire mages dueling in a ruined sky shrine; show superhuman choreography and owner-attached shaped flames; do not render bracketed labels. [HEADER] Minimal header with one thin rule; show only: "CROWN OF EMBERS" "Shaped fire drives a vertical duel" [BOARD] Balanced contact sheet with 9 near-equal 16:9 landscape panels, clear gutters, natural P## order, and a centered incomplete last row when needed. Headers are `P## / camera angle / shot scale`; one frozen beat per panel, prioritizing count and order. [STYLE] Clean monochrome 2D storyboard line sketch on white paper: sparse graphite contours, featureless figures, minimal marks, essential shrine geometry. No fills, tone, hatching, shading, shadows, color, texture, 3D, finished art, dense lines, facial, anatomy, clothing, or surface detail. [REFERENCES] Image A controls only Masked Mage's tall build, huge hair, horned mask, wide robe silhouette. Image B controls only Braided Mage's slim build, thick braids, raised palm, layered robe outline. [CONTINUITY] Masked Mage keeps mask and hair; Braided Mage keeps braids; their axis changes only through the visible dais orbit. Flames stay owner-attached; Braided Mage owns the unbroken chain, briefly hooked by Masked Mage's phoenix talon. [RULES] Only header lines and panel headers are visible; no panel text, arrows, icons, insets, extra panels, duplicates, ghosts, or effect objects. [BEATS] Draw one storyboard panel per visual BEAT: BEATS: P01 / Ground Profile / EWS: Ground-profile EWS pitched up, low horizon, rubble, and robe undersides frame Masked Mage left and Braided Mage right behind fox claw and serpent jaws contacting at center. P02 / Rear 3Q / WS: Knee-height rear three-quarter WS behind Braided Mage, up-pitch, low horizon, and receding floor seams place Masked Mage curled above the fire wall at upper right and Braided Mage skidding at lower left. P03 / High OTS / WS: Raised OTS WS behind Braided Mage, steep down-pitch, high horizon, and broad floor plane show exactly three hand-origin spear contours aimed at Masked Mage across the left gap. P04 / Low Front 3Q / FS: Low front three-quarter FS beside Masked Mage, up-pitch, low horizon, and three converging lines freeze all tips on one body-origin phoenix-wing outline with fragments recoiling right. P05 / Top Down / WS: Overhead WS with no horizon, pillar tops, and distant dais place Masked Mage left and Braided Mage right in upward sprint poses closing around one axis. P06 / Spiral 3Q / WS: Raised spiral three-quarter WS pitched up with low horizon and converging pillars shows Braided Mage's palm-origin serpent chain taut across the gap, caught at center by Masked Mage's body-origin phoenix talon. P07 / Low Rear 3Q / FS: Low rear three-quarter FS beneath Masked Mage, up-pitch, arch undersides, and diagonal chain show Masked Mage flying at Braided Mage, open phoenix talon clear of the chain coiled into a serpent forearm guard. P08 / Side Profile / MCU: Side-profile MCU with level horizon, deep foreshortening, and diagonal pillar edges freezes Masked Mage's phoenix-coated kick against Braided Mage's serpent-gauntlet punch at center. P09 / Raised Frontal / WS: Raised frontal WS pitched down with city roofs and opposite rubble bursts behind their feet places both mages airborne, owner-attached flame beasts converging on open center.
Create a monochrome 2D storyboard sheet for two fire mages dueling in a ruined sky shrine; show superhuman choreography and owner-attached shaped flames; do not render bracketed labels. [HEADER] Minimal header with one thin rule; show only: "CROWN OF EMBERS" "Shaped fire drives a vertical duel" [BOARD] Balanced contact sheet with 9 near-equal 16:9 landscape panels, clear gutters, natural P## order, and a centered incomplete last row when needed. Headers are `P## / camera angle / shot scale`; one frozen beat per panel, prioritizing count and order. [STYLE] Clean monochrome 2D storyboard line sketch on white paper: sparse graphite contours, featureless figures, minimal marks, essential shrine geometry. No fills, tone, hatching, shading, shadows, color, texture, 3D, finished art, dense lines, facial, anatomy, clothing, or surface detail. [REFERENCES] Image A controls only Masked Mage's tall build, huge hair, horned mask, wide robe silhouette. Image B controls only Braided Mage's slim build, thick braids, raised palm, layered robe outline. [CONTINUITY] Masked Mage keeps mask and hair; Braided Mage keeps braids; their axis changes only through the visible dais orbit. Flames stay owner-attached; Braided Mage owns the unbroken chain, briefly hooked by Masked Mage's phoenix talon. [RULES] Only header lines and panel headers are visible; no panel text, arrows, icons, insets, extra panels, duplicates, ghosts, or effect objects. [BEATS] Draw one storyboard panel per visual BEAT: BEATS: P01 / Ground Profile / EWS: Ground-profile EWS pitched up, low horizon, rubble, and robe undersides frame Masked Mage left and Braided Mage right behind fox claw and serpent jaws contacting at center. P02 / Rear 3Q / WS: Knee-height rear three-quarter WS behind Braided Mage, up-pitch, low horizon, and receding floor seams place Masked Mage curled above the fire wall at upper right and Braided Mage skidding at lower left. P03 / High OTS / WS: Raised OTS WS behind Braided Mage, steep down-pitch, high horizon, and broad floor plane show exactly three hand-origin spear contours aimed at Masked Mage across the left gap. P04 / Low Front 3Q / FS: Low front three-quarter FS beside Masked Mage, up-pitch, low horizon, and three converging lines freeze all tips on one body-origin phoenix-wing outline with fragments recoiling right. P05 / Top Down / WS: Overhead WS with no horizon, pillar tops, and distant dais place Masked Mage left and Braided Mage right in upward sprint poses closing around one axis. P06 / Spiral 3Q / WS: Raised spiral three-quarter WS pitched up with low horizon and converging pillars shows Braided Mage's palm-origin serpent chain taut across the gap, caught at center by Masked Mage's body-origin phoenix talon. P07 / Low Rear 3Q / FS: Low rear three-quarter FS beneath Masked Mage, up-pitch, arch undersides, and diagonal chain show Masked Mage flying at Braided Mage, open phoenix talon clear of the chain coiled into a serpent forearm guard. P08 / Side Profile / MCU: Side-profile MCU with level horizon, deep foreshortening, and diagonal pillar edges freezes Masked Mage's phoenix-coated kick against Braided Mage's serpent-gauntlet punch at center. P09 / Raised Frontal / WS: Raised frontal WS pitched down with city roofs and opposite rubble bursts behind their feet places both mages airborne, owner-attached flame beasts converging on open center.
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A young woman with long dark wavy hair, fair skin, and a white flower hair clip, wearing a light beige polka-dot sweater, is sitting in a bright bedroom and excitedly showing a glittery liquid-filled phone case to the camera. She holds the transparent phone case with both hands, tilting and shaking it gently so the colorful star-shaped glitter, sequins, and small floating charms (yellow smiley faces, white unicorn, yellow rubber duck, blue dinosaur, pink and blue toy cars, green cactus) swirl and float beautifully inside the clear liquid. She speaks directly to the camera with a happy, enthusiastic expression, smiling and laughing: 'Wait, wait, look at this! There is a dinosaur in here and a duck. Why is there a duck? I can't stop doing this. This is genuinely the most satisfying thing I own right now. That's it, that's the review.' The camera is handheld with slight natural movement, alternating between medium shots of her face and close-ups on the sparkling phone case as she moves it around. Warm natural daylight, soft bokeh background, satisfying and relaxing ASMR-style unboxing/review vibe, high detail, cinematic lighting.
A young woman with long dark wavy hair, fair skin, and a white flower hair clip, wearing a light beige polka-dot sweater, is sitting in a bright bedroom and excitedly showing a glittery liquid-filled phone case to the camera. She holds the transparent phone case with both hands, tilting and shaking it gently so the colorful star-shaped glitter, sequins, and small floating charms (yellow smiley faces, white unicorn, yellow rubber duck, blue dinosaur, pink and blue toy cars, green cactus) swirl and float beautifully inside the clear liquid. She speaks directly to the camera with a happy, enthusiastic expression, smiling and laughing: 'Wait, wait, look at this! There is a dinosaur in here and a duck. Why is there a duck? I can't stop doing this. This is genuinely the most satisfying thing I own right now. That's it, that's the review.' The camera is handheld with slight natural movement, alternating between medium shots of her face and close-ups on the sparkling phone case as she moves it around. Warm natural daylight, soft bokeh background, satisfying and relaxing ASMR-style unboxing/review vibe, high detail, cinematic lighting.
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Premium dark science-fantasy anime, insane sakuga, hyper-speed sword choreography, controlled impact frames, rain physics, neon reflections, dramatic restraint, clear decisive ending. 0–4s: Close up, Two rival swordsmen face each other on a suspended railway bridge above a neon city during heavy rain. One wears damaged traditional armor, the other a sleek mechanical mask. Slow lateral track, intense stillness, rain striking both blades. 4–8s: They vanish forward simultaneously and exchange a rapid sequence of sword contacts across the bridge. Hyper-fast footwork, sparks, rain displacement, whip pans and extreme close-ups between impacts. 8–12s: The masked swordsman launches a powerful attack.. The armored samurai blocks both, slides beneath the crossing attack and redirects the opponent’s momentum toward a broken rail section. 12–15s: One final flash of steel. The mechanical blades fall apart and the masked rival stops at the bridge edge, defeated but standing. The samurai sheaths his sword and walks past as a train rushes between them.
Premium dark science-fantasy anime, insane sakuga, hyper-speed sword choreography, controlled impact frames, rain physics, neon reflections, dramatic restraint, clear decisive ending. 0–4s: Close up, Two rival swordsmen face each other on a suspended railway bridge above a neon city during heavy rain. One wears damaged traditional armor, the other a sleek mechanical mask. Slow lateral track, intense stillness, rain striking both blades. 4–8s: They vanish forward simultaneously and exchange a rapid sequence of sword contacts across the bridge. Hyper-fast footwork, sparks, rain displacement, whip pans and extreme close-ups between impacts. 8–12s: The masked swordsman launches a powerful attack.. The armored samurai blocks both, slides beneath the crossing attack and redirects the opponent’s momentum toward a broken rail section. 12–15s: One final flash of steel. The mechanical blades fall apart and the masked rival stops at the bridge edge, defeated but standing. The samurai sheaths his sword and walks past as a train rushes between them.
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SUBJECTS: Subject 1: Adult male, Western casual everyday home and outing attire, short jacket, basic T-shirt, long pants, everyday shoes; lean build, natural and efficient movements. Subject 2: Golden Retriever, large head, broad chest, thick, fluffy fur; overall short and round proportions, cute, with expressive facial features. Style: Stylized 3D animation, simplified materials, and expressive motion. ENVIRONMENT: Modern home interior style. In the center of the living room is a large light-colored fabric sofa with soft, simple lines, and two fluffy throw pillows. In front of it is a low wooden coffee table with a bag of snacks and a remote control on it. On one side, the front door, entryway cabinet, wall art, floor lamp, and large curtains are visible. Daytime natural light pours in from the window, combined with soft indoor lighting. Materials are simplified, with clear distinctions between fabric, wood, plastic, and metal. TIMELINE: 0:00-0:02: Medium shot from a side-front angle, showing both the living room and entryway. The man stands by the door, facing outward, then turns his head to look at the Golden Retriever in the living room. He raises his hand to point at the sofa, holding his finger in mid-air for a beat, then naturally says to the dog: “No getting on the couch, okay? Be good.” Cut to a close-up of the dog: the Golden Retriever immediately trots into frame, gently rubs against the man’s lower leg, then sits upright, looking up at him with a smile and ears slightly angled back. Cut to a half-body close-up of the man: he looks down, pats the dog’s head, then turns to open the door and walks out. The door closes on camera. 0:02-0:04: Fixed medium shot, the door is closed, and the room stays quiet for a beat. The Golden Retriever remains sitting in place. Insert close-up: the dog’s smile slowly fades, and then it pushes off the ground with its hind legs, its body suddenly lunging towards the sofa, exiting the frame. 0:04-0:06: Tracking medium-close shot, the camera pans along with the dog’s movement. The Golden Retriever leaps onto the sofa, and the cushion visibly sinks on impact. Cut to a close-up of the sofa: the dog uses its body to push one of the throw pillows backward, shoving it behind itself. Then cut to a side close-up: the dog twists and leans back, pressing its whole back and hips deeply into the cushion. Finally, cut to a close-up of its legs: the dog crosses one hind leg over the other in an exaggerated lounging pose, one front paw loosely resting on the remote control, its body sinking back into the cushion, fully relaxed. 0:06-0:08: Close shot showing both the sofa and coffee table. The Golden Retriever continues leaning back, sitting lower and lower, and the depression in the center of the sofa becomes deeper and more obvious. Insert close-up of the front paws: it first leans its upper body slightly forward, then stretches its other front paw toward the edge of the coffee table, hooking one corner of the snack bag and dragging it closer toward the sofa. Then cut to a close-up of the bag opening: the dog lowers its head, brings its nose close to the snack bag, and places a front paw on the opening, getting ready to eat. 0:08-0:11: Insert close-up of the door lock: suddenly, the sound of keys clinking and the lock turning is heard from outside. Cut back to the close-up of the dog: its movement in front of the snack bag stops immediately, its body stiffens, ears perk up, and eyes widen. The next beat cuts slightly wider: the dog suddenly springs up from the sofa; as it leaves the cushion, a clear dog-shaped dent is left in the center of the sofa. One throw pillow is knocked to the side, and the snack bag remains where it was just dragged closer. The camera quickly follows the dog landing on the floor. The dog jumps down from the sofa, rushes back to its original position, skids to a stop, turns, and sits down in one smooth sequence of actions. Finally, a front close-up: the dog reverts to its earlier polite smile, looking up toward the door. 0:11-0:15: Medium shot, the door opens, and the man walks back inside. He bends down to pick up his car keys from the entryway cabinet. Cut to a half-body close-up of the man: he straightens up and casually turns his head toward the living room. Then switch to the man’s first-person view: his gaze naturally sweeps across the room. It first passes over the dog sitting properly in its original place, the dog sitting perfectly upright, looking up this way without moving. His gaze continues sliding past the sofa. After passing it for half a beat, it suddenly stops. The camera slightly pulls back, centers again on the middle of the sofa, and zooms in to show more details: the dog-shaped dent left when the dog sprang up is still clearly visible in the center of the sofa, one throw pillow lies tilted beside it, the remote is half-stuck in the cushion gap, and the snack bag is still resting on the side closer to the sofa. Cut back to
SUBJECTS: Subject 1: Adult male, Western casual everyday home and outing attire, short jacket, basic T-shirt, long pants, everyday shoes; lean build, natural and efficient movements. Subject 2: Golden Retriever, large head, broad chest, thick, fluffy fur; overall short and round proportions, cute, with expressive facial features. Style: Stylized 3D animation, simplified materials, and expressive motion. ENVIRONMENT: Modern home interior style. In the center of the living room is a large light-colored fabric sofa with soft, simple lines, and two fluffy throw pillows. In front of it is a low wooden coffee table with a bag of snacks and a remote control on it. On one side, the front door, entryway cabinet, wall art, floor lamp, and large curtains are visible. Daytime natural light pours in from the window, combined with soft indoor lighting. Materials are simplified, with clear distinctions between fabric, wood, plastic, and metal. TIMELINE: 0:00-0:02: Medium shot from a side-front angle, showing both the living room and entryway. The man stands by the door, facing outward, then turns his head to look at the Golden Retriever in the living room. He raises his hand to point at the sofa, holding his finger in mid-air for a beat, then naturally says to the dog: “No getting on the couch, okay? Be good.” Cut to a close-up of the dog: the Golden Retriever immediately trots into frame, gently rubs against the man’s lower leg, then sits upright, looking up at him with a smile and ears slightly angled back. Cut to a half-body close-up of the man: he looks down, pats the dog’s head, then turns to open the door and walks out. The door closes on camera. 0:02-0:04: Fixed medium shot, the door is closed, and the room stays quiet for a beat. The Golden Retriever remains sitting in place. Insert close-up: the dog’s smile slowly fades, and then it pushes off the ground with its hind legs, its body suddenly lunging towards the sofa, exiting the frame. 0:04-0:06: Tracking medium-close shot, the camera pans along with the dog’s movement. The Golden Retriever leaps onto the sofa, and the cushion visibly sinks on impact. Cut to a close-up of the sofa: the dog uses its body to push one of the throw pillows backward, shoving it behind itself. Then cut to a side close-up: the dog twists and leans back, pressing its whole back and hips deeply into the cushion. Finally, cut to a close-up of its legs: the dog crosses one hind leg over the other in an exaggerated lounging pose, one front paw loosely resting on the remote control, its body sinking back into the cushion, fully relaxed. 0:06-0:08: Close shot showing both the sofa and coffee table. The Golden Retriever continues leaning back, sitting lower and lower, and the depression in the center of the sofa becomes deeper and more obvious. Insert close-up of the front paws: it first leans its upper body slightly forward, then stretches its other front paw toward the edge of the coffee table, hooking one corner of the snack bag and dragging it closer toward the sofa. Then cut to a close-up of the bag opening: the dog lowers its head, brings its nose close to the snack bag, and places a front paw on the opening, getting ready to eat. 0:08-0:11: Insert close-up of the door lock: suddenly, the sound of keys clinking and the lock turning is heard from outside. Cut back to the close-up of the dog: its movement in front of the snack bag stops immediately, its body stiffens, ears perk up, and eyes widen. The next beat cuts slightly wider: the dog suddenly springs up from the sofa; as it leaves the cushion, a clear dog-shaped dent is left in the center of the sofa. One throw pillow is knocked to the side, and the snack bag remains where it was just dragged closer. The camera quickly follows the dog landing on the floor. The dog jumps down from the sofa, rushes back to its original position, skids to a stop, turns, and sits down in one smooth sequence of actions. Finally, a front close-up: the dog reverts to its earlier polite smile, looking up toward the door. 0:11-0:15: Medium shot, the door opens, and the man walks back inside. He bends down to pick up his car keys from the entryway cabinet. Cut to a half-body close-up of the man: he straightens up and casually turns his head toward the living room. Then switch to the man’s first-person view: his gaze naturally sweeps across the room. It first passes over the dog sitting properly in its original place, the dog sitting perfectly upright, looking up this way without moving. His gaze continues sliding past the sofa. After passing it for half a beat, it suddenly stops. The camera slightly pulls back, centers again on the middle of the sofa, and zooms in to show more details: the dog-shaped dent left when the dog sprang up is still clearly visible in the center of the sofa, one throw pillow lies tilted beside it, the remote is half-stuck in the cushion gap, and the snack bag is still resting on the side closer to the sofa. Cut back to
Verified prompt
Create a 15 second ultra photorealistic 16:9 landscape video that looks like authentic spontaneous smartphone footage of a highly skilled young male tricking athlete performing a continuous sequence of extreme aerial acrobatics outdoors. LOCATION: A quiet suburban American public park on a bright afternoon. Slightly worn orange red outdoor court, simple wooden rail fence, grass, mature trees, small houses and a partially visible parked red car in the background. Natural blue sky, strong realistic sunlight and accurate long shadows. SUBJECT: One athletic young adult man with short dark hair, wearing a loose brown patterned plaid style long sleeve shirt, relaxed light blue jeans and white sneakers. Maintain identical face, hairstyle, body proportions, clothing and shoes throughout. Clothing must react naturally to gravity, wind and rotation. 0–1.2s: Wide full body handheld smartphone shot. The athlete stands several meters from camera, focuses, bends forward, swings his arms and compresses his knees to prepare for an explosive jump. 1.2–5.5s: He launches upward and sideways into a powerful aerial trick. Perform a fast sideways-backward twisting rotation with a brief wide scissor-leg split in mid-air. Arms, shoulders, hips and legs move with realistic athletic biomechanics and angular momentum. He completes the rotation and lands firmly with natural knee compression and weight transfer. 5.5–8.5s: Using the landing momentum, he immediately rebounds into a second explosive corkscrew style backflip. His body becomes briefly horizontal, tucks into fast rotation, then opens naturally and lands with realistic gravity, speed and impact. 8.5–11.8s: He flows directly into a third combination: sideways takeoff, aerial rotation, a brief natural one hand-assisted cartwheel like inverted transition, then one final fast twisting flip before landing safely on both feet. Every movement must follow real world physics with no floating or impossible hang time. 11.8–14.6s: He absorbs the final landing, regains balance and casually walks a few steps toward the camera, showing subtle natural breathing and physical exertion. 14.6–15s: Hold briefly on the athlete, then naturally fade to black. CAMERA: Single continuous smartphone style shot using a 26–28mm equivalent wide lens at chest height. Keep the athlete's full body visible during all tricks. Natural handheld micro shake, subtle stabilization, small reactive pans and tilts from a real camera operator. No robotic tracking, impossible camera movement or dramatic cinematic zooms. Realistic directional motion blur and slight smartphone rolling shutter only during fast rotations. REALISM: Must look like genuine viral sports footage recorded by a real person. Natural daylight exposure, subtle automatic exposure adjustment, realistic skin texture, fabric wrinkles, cloth physics, shadows and foot to ground contact. Background objects remain completely stable with consistent perspective and scale. Avoid all AI artifacts: no face morphing, extra limbs, broken fingers, changing clothes, duplicated objects, background warping, flickering textures, rubber like anatomy, floating, teleporting, unnatural rotation, CGI appearance, artificial slow motion, excessive depth of field or overprocessed cinematic grading. Natural consumer smartphone image quality with realistic sharpness, mild digital compression and true to life colors. AUDIO: Synchronized natural outdoor ambience only: light wind, distant birds, subtle fabric movement, sneaker friction, realistic landing impacts and quiet breathing. No dialogue, voiceover or music. Aspect ratio 16:9. Duration exactly 15 seconds. No text, subtitles, logos or watermarks.
Create a 15 second ultra photorealistic 16:9 landscape video that looks like authentic spontaneous smartphone footage of a highly skilled young male tricking athlete performing a continuous sequence of extreme aerial acrobatics outdoors. LOCATION: A quiet suburban American public park on a bright afternoon. Slightly worn orange red outdoor court, simple wooden rail fence, grass, mature trees, small houses and a partially visible parked red car in the background. Natural blue sky, strong realistic sunlight and accurate long shadows. SUBJECT: One athletic young adult man with short dark hair, wearing a loose brown patterned plaid style long sleeve shirt, relaxed light blue jeans and white sneakers. Maintain identical face, hairstyle, body proportions, clothing and shoes throughout. Clothing must react naturally to gravity, wind and rotation. 0–1.2s: Wide full body handheld smartphone shot. The athlete stands several meters from camera, focuses, bends forward, swings his arms and compresses his knees to prepare for an explosive jump. 1.2–5.5s: He launches upward and sideways into a powerful aerial trick. Perform a fast sideways-backward twisting rotation with a brief wide scissor-leg split in mid-air. Arms, shoulders, hips and legs move with realistic athletic biomechanics and angular momentum. He completes the rotation and lands firmly with natural knee compression and weight transfer. 5.5–8.5s: Using the landing momentum, he immediately rebounds into a second explosive corkscrew style backflip. His body becomes briefly horizontal, tucks into fast rotation, then opens naturally and lands with realistic gravity, speed and impact. 8.5–11.8s: He flows directly into a third combination: sideways takeoff, aerial rotation, a brief natural one hand-assisted cartwheel like inverted transition, then one final fast twisting flip before landing safely on both feet. Every movement must follow real world physics with no floating or impossible hang time. 11.8–14.6s: He absorbs the final landing, regains balance and casually walks a few steps toward the camera, showing subtle natural breathing and physical exertion. 14.6–15s: Hold briefly on the athlete, then naturally fade to black. CAMERA: Single continuous smartphone style shot using a 26–28mm equivalent wide lens at chest height. Keep the athlete's full body visible during all tricks. Natural handheld micro shake, subtle stabilization, small reactive pans and tilts from a real camera operator. No robotic tracking, impossible camera movement or dramatic cinematic zooms. Realistic directional motion blur and slight smartphone rolling shutter only during fast rotations. REALISM: Must look like genuine viral sports footage recorded by a real person. Natural daylight exposure, subtle automatic exposure adjustment, realistic skin texture, fabric wrinkles, cloth physics, shadows and foot to ground contact. Background objects remain completely stable with consistent perspective and scale. Avoid all AI artifacts: no face morphing, extra limbs, broken fingers, changing clothes, duplicated objects, background warping, flickering textures, rubber like anatomy, floating, teleporting, unnatural rotation, CGI appearance, artificial slow motion, excessive depth of field or overprocessed cinematic grading. Natural consumer smartphone image quality with realistic sharpness, mild digital compression and true to life colors. AUDIO: Synchronized natural outdoor ambience only: light wind, distant birds, subtle fabric movement, sneaker friction, realistic landing impacts and quiet breathing. No dialogue, voiceover or music. Aspect ratio 16:9. Duration exactly 15 seconds. No text, subtitles, logos or watermarks.
Verified prompt
Create a premium cinematic character bible sheet for a Jedi warrior named RIVEN. Use the uploaded character sheet as the strict visual reference for his exact face, body, proportions, hair, skin tone and outfit. Do not change his appearance. LAYOUT inspired by premium AAA character presentation boards. Clean white background overall. LEFT SIDE: Massive bold brushstroke painted text RIVEN top left corner, rough expressive hand-painted brush font in deep electric blue. Below it small text: JEDI WARRIOR / ORDER OF THE ANCIENT BLADE. One large full height dynamic hero pose of Riven directly below — mid-spinning aerial slash, blade extended, vivid royal blue lightsaber trail forming a perfect arc around his body, dark temple atmosphere as a dramatic ink wash splash behind him, deep blues and blacks radiating outward fading into white, fog at his feet, no box no frame, standing directly on the white page. Blue lightsaber glow casting light across his face and black outfit dramatically. CENTER: Section labeled TURNAROUND in small clean text. Three full body views standing on clean white: Front, Side, Back. Same character same outfit same proportions as reference. Below turnaround: small section labeled WEAPON with one clean illustration of the lightsaber — silver handle, thick vivid royal blue blade fully extended with white hot core and blue glow radiating outward. RIGHT SIDE: Section labeled DETAILS in small clean text. Grid of four clean close-up panels: Face front intense expression, Face side profile, Eyes close-up with blue lightsaber glow reflecting, Black gloved hand gripping lightsaber handle. Below details: COLOR PALETTE row with swatches — royal blue, black, silver, white. Small tagline in bottom right corner in thin elegant font: DARKNESS MAKES THE LIGHT MEAN SOMETHING. OVERALL FEEL: Premium dark cinematic character bible, deep blue ink wash behind hero pose, electric blue as dominant accent color, mysterious and powerful atmosphere, minimal clean typography, lots of breathing room and white space, no excessive text no gibberish, cinematic cel-shaded 3D anime, semi-realistic CGI, hand-painted textures, digital painting feel, hard-edge brushwork, not cartoon not Disney not Pixar, print ready
Create a premium cinematic character bible sheet for a Jedi warrior named RIVEN. Use the uploaded character sheet as the strict visual reference for his exact face, body, proportions, hair, skin tone and outfit. Do not change his appearance. LAYOUT inspired by premium AAA character presentation boards. Clean white background overall. LEFT SIDE: Massive bold brushstroke painted text RIVEN top left corner, rough expressive hand-painted brush font in deep electric blue. Below it small text: JEDI WARRIOR / ORDER OF THE ANCIENT BLADE. One large full height dynamic hero pose of Riven directly below — mid-spinning aerial slash, blade extended, vivid royal blue lightsaber trail forming a perfect arc around his body, dark temple atmosphere as a dramatic ink wash splash behind him, deep blues and blacks radiating outward fading into white, fog at his feet, no box no frame, standing directly on the white page. Blue lightsaber glow casting light across his face and black outfit dramatically. CENTER: Section labeled TURNAROUND in small clean text. Three full body views standing on clean white: Front, Side, Back. Same character same outfit same proportions as reference. Below turnaround: small section labeled WEAPON with one clean illustration of the lightsaber — silver handle, thick vivid royal blue blade fully extended with white hot core and blue glow radiating outward. RIGHT SIDE: Section labeled DETAILS in small clean text. Grid of four clean close-up panels: Face front intense expression, Face side profile, Eyes close-up with blue lightsaber glow reflecting, Black gloved hand gripping lightsaber handle. Below details: COLOR PALETTE row with swatches — royal blue, black, silver, white. Small tagline in bottom right corner in thin elegant font: DARKNESS MAKES THE LIGHT MEAN SOMETHING. OVERALL FEEL: Premium dark cinematic character bible, deep blue ink wash behind hero pose, electric blue as dominant accent color, mysterious and powerful atmosphere, minimal clean typography, lots of breathing room and white space, no excessive text no gibberish, cinematic cel-shaded 3D anime, semi-realistic CGI, hand-painted textures, digital painting feel, hard-edge brushwork, not cartoon not Disney not Pixar, print ready
Verified prompt
Cute fluffy black cat sitting in a relaxed pose, holding a small white coffee cup with both paws, eyes closed with a peaceful sleepy expression, tiny heart shapes floating above the head, soft white background, cozy morning mood, fluffy detailed fur, adorable cartoon realistic style, minimal clean composition, warm gentle lighting, cute greeting card aesthetic, high detail, soft shadows, charming and wholesome, vertical composition.
Cute fluffy black cat sitting in a relaxed pose, holding a small white coffee cup with both paws, eyes closed with a peaceful sleepy expression, tiny heart shapes floating above the head, soft white background, cozy morning mood, fluffy detailed fur, adorable cartoon realistic style, minimal clean composition, warm gentle lighting, cute greeting card aesthetic, high detail, soft shadows, charming and wholesome, vertical composition.
Verified prompt
请以我上传的考视频 {参考视频} ,完美复刻原视频的人物站位、舞蹈动作、节奏卡点、运动轨迹、队形变化和镜头构图。视频背景场景替换为 {场景图片} ,人物动作必须严格跟随参考视频 {参考视频} : {主角图片} 完全复刻原视频中央主角的全部动作,包括脚步、抬手、摆臂、身体倾斜、弹跳、重心变化、转向、停顿和定格姿势。使用图2作为周边舞伴,匹配原视频舞伴的站位,完全复刻原视频中对应人物的动作、站位、前后层次、左右分布、移动轨迹和节奏。每个动作的起始时间、落点、强拍定格和节奏变化都要与原视频尽可能一致。不允许添加其他内容,严格按照原视频内容完成。
请以我上传的考视频 {参考视频} ,完美复刻原视频的人物站位、舞蹈动作、节奏卡点、运动轨迹、队形变化和镜头构图。视频背景场景替换为 {场景图片} ,人物动作必须严格跟随参考视频 {参考视频} : {主角图片} 完全复刻原视频中央主角的全部动作,包括脚步、抬手、摆臂、身体倾斜、弹跳、重心变化、转向、停顿和定格姿势。使用图2作为周边舞伴,匹配原视频舞伴的站位,完全复刻原视频中对应人物的动作、站位、前后层次、左右分布、移动轨迹和节奏。每个动作的起始时间、落点、强拍定格和节奏变化都要与原视频尽可能一致。不允许添加其他内容,严格按照原视频内容完成。
Explore Video Workflows
Explore the Seedance 2.5 workflow and compare it with the related video pages. The generator is the source of truth for current model access and settings. Use the prompt library to study published results and the model that created them.
Seedance 2.5 AI Video Generator
The generator shows current model availability. When a model accepts requests, choose its supported settings and review the required credits before submitting. Review your selection and credit balance before generating.
Check the applicable model and platform terms before using a result commercially. You are responsible for the rights to uploaded images, identifiable people, logos and any other source material in your Seedance 2.5 video brief.
Explore Seedance 2.5
A Clearer Creative Brief for Seedance 2.5

Write a Clear Subject and Action
Write your Seedance 2.5 video brief around one visible action. Add the setting, shot size, camera movement and lighting. Keep dialogue and sound cues separate from the visual instructions so the intended scene is easy to understand.
Explore Related Video Workflows
Explore the Seedance 2.5 workflow and compare it with the related video pages. The generator is the source of truth for current model access and settings. Use the prompt library to study published results and the model that created them.
Build Your Seedance 2.5 Video Brief
The generator shows current model availability. When a model accepts requests, choose its supported settings and review the required credits before submitting. Review your selection and credit balance before generating.

Review Model and Input Options
Explore the Seedance 2.5 workflow and compare it with the related video pages. The generator is the source of truth for current model access and settings. Use the prompt library to study published results and the model that created them.

Plan Sound and Visuals for Your Seedance 2.5 Video
The generator shows current model availability. When a model accepts requests, choose its supported settings and review the required credits before submitting. Review your selection and credit balance before generating.

Use References to Explain the Intended Result
Choose only the resolution and aspect ratio shown for the selected model. Check framing, fine details and any text in the completed video. A larger output size does not guarantee a more accurate result.
How Seedance 2.5 AI Video Generator Works — 4 Steps
When a request completes, inspect the video in History and download the result you want to keep. Review the composition and any unintended details before sharing it with your team or publishing it.
1. Write a Prompt or Upload an Image
For your Seedance 2.5 video brief, describe how the subject should move from its starting pose. If the selected model supports an image or ending frame, use it to explain composition and continuity. Do not assume every reference type is accepted.
2. Choose a Model & Generate
The generator shows current model availability. When a model accepts requests, choose its supported settings and review the required credits before submitting. Review your selection and credit balance before generating.
3. Download & Publish
When a request completes, inspect the video in History and download the result you want to keep. Review the composition and any unintended details before sharing it with your team or publishing it.
Iterate & Refine
Write your Seedance 2.5 video brief around one visible action. Add the setting, shot size, camera movement and lighting. Keep dialogue and sound cues separate from the visual instructions so the intended scene is easy to understand.
What You Can Create with Seedance 2.5 AI Video Generator
Write your Seedance 2.5 video brief around one visible action. Add the setting, shot size, camera movement and lighting. Keep dialogue and sound cues separate from the visual instructions so the intended scene is easy to understand.
Marketing & Ad Creative
For a Seedance 2.5 product concept, specify the product shape, material, key detail and setting. Keep logos and claims accurate, allow room for your own typography, and review the result before using it in an advertisement.
Short-Form Social Content
Plan your Seedance 2.5 social video around one clear message. Decide the framing for the target channel, place the main subject where it stays visible, and check small-screen readability before sharing.
Explainer & Training Videos
Use a Seedance 2.5 visual concept to support one teaching or presentation point. Check facts and labels yourself, and add final captions in your editing workflow rather than relying on generated text.
Corporate & Investor Presentations
Use a Seedance 2.5 visual concept to support one teaching or presentation point. Check facts and labels yourself, and add final captions in your editing workflow rather than relying on generated text.
Short Films & Concept Reels
Write your Seedance 2.5 video brief around one visible action. Add the setting, shot size, camera movement and lighting. Keep dialogue and sound cues separate from the visual instructions so the intended scene is easy to understand.
Personal Stories & Passion Projects
Write your Seedance 2.5 video brief around one visible action. Add the setting, shot size, camera movement and lighting. Keep dialogue and sound cues separate from the visual instructions so the intended scene is easy to understand.
Creative Notes for Your Seedance 2.5 Video Brief
Give the main subject one clear action. For a Seedance 2.5 concept, a precise brief is easier to assess than a list of competing effects.

Seedance 2.5 Video Workflow: Questions & Answers
This dotsai.pro page explains the Seedance 2.5 video workflow. It helps you write a focused brief and review the available inputs. Current access is shown in the generator; a model name on a guide does not mean it currently accepts requests.
The generator shows current model availability. When a model accepts requests, choose its supported settings and review the required credits before submitting. Review your selection and credit balance before generating.
Develop your Seedance 2.5 video brief around the result you need. Keep the main direction specific, check supported settings in the generator, and review the completed work before using it in your project.
Check the applicable model and platform terms before using a result commercially. You are responsible for the rights to uploaded images, identifiable people, logos and any other source material in your Seedance 2.5 video brief.
Choose only the resolution and aspect ratio shown for the selected model. Check framing, fine details and any text in the completed video. A larger output size does not guarantee a more accurate result.
Prompts, uploaded references and generated results may be stored to provide your history and process requests. Review the Privacy Policy before uploading sensitive material. Published cases and public media links can be viewed by other people.
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AI results can vary, so a completed result that differs from your expectations is not automatically treated as a technical failure. Eligible completed image tasks can be submitted for credit refund review using the refund option where available; approval is required. For a video or another issue, contact support@dotsai.pro with the task ID and details. A credit refund returns credits, not money to your payment method.
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Explore Your Next Seedance 2.5 Video Idea
The generator shows current model availability. When a model accepts requests, choose its supported settings and review the required credits before submitting. Review your selection and credit balance before generating.
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What's new on this page
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